So, a prequel to a video game sounds good, but they do have a tendency to feel a bit uneven.
Sometimes the switch in format in cases like this makes it feel like a shift in the voice of the author or narrator when it needs to feel like a continuous story.
I have played the game and I love it, it is truly great.
The delivery of the story feels like a pure injection of the Spider-Man we all know and love just with a slight twist.
But how does this book feel?
Does it set up the game well?
This is your ***Official Spoiler Warning***, gang.
Now let’s dive in.
Kingpin has come back to New York and is rehabbing his public image after fleeing to Europe post-trial and nearly getting thrown in prison, which Spider-Man helped bring about.
Fisk is back, creating jobs by building lower income housing all throughout the city.
Spider-Man doesn’t really believe the sudden change in attitude, but once an imposter Spider-Man shows up wrecking havoc and turning the public against the true (red &) blue Spidey, his plate starts getting fuller than he can handle.
I hadn’t heard of David Liss before this book, but having gone on this nearly 400 page journey with him at the wheel I kind of hope he gets the chance to write Spidey and his world again cause he fuckin’ nailed it!
The set up for the game is pretty damn good and his writing style is crisp and easy to read.
The humor and personality of Peter Parker/Spider-Man is as true to form as you can get.
He delivers information economically, giving you a sense of the history of this specific universe and it’s Spider-Man.
We see Spidey meet Yuri Watanabe, a cop that has as much of a hard-on for Fisk as Pete does, for the 1st time.
Pete & MJ say farewell to Harry Osborn, who heads to Europe to find himself.
Mayor Norman Osborn makes his impact felt, putting on a bit of a show in a coffee shop.
J. Jonah Jameson takes his first steps into audio broadcasting.
MJ gets her job at the Daily Bugle and starts chasing the tail of Fisk.
All of these threads continue into the novel, the only one that feels weird in both is MJ’s because it feels a little too close to Lois Lane.
And given that she looks A LOT like Smallville’s version, played by Erica Durance, it makes it all the more weird.
BUT, even I have to admit, that’s a bit nitpicky since it doesn’t come out of nowhere.
Liss clearly establishes that she had an interest for years, studied it in school, but never really pursued it until now.
One of the other things that slightly bugged me about this book were the rather vague time jumps.
A few weeks here, a couple months there, it somehow manages to make a 398 page novel feel a little thin.
Those fast and loose jumps make me wonder though if Liss has specific guidelines he had to follow.
As if they wanted the story to build over time to the game, but they didn’t want to flesh out the story of this particular world too much just so continuity didn’t fuck them in any sequels or follow up stories, such as the current Spider-geddon storyline.
The web he wove with the 3 main villains definitely feels like a perfect set-up for a sequel game or the upcoming DLC, the description of a certain Kingpin related character (that I won’t spoil) is just too visual and her thread, which is left dangling, is just too damn ripe with potential to not come back around at some point.
The bottomline is that this may not be the Spider-Man you know and love every single detail of, but that’s okay because, MJ/Lois aside, there are no changes so drastic that it feels inauthentic or like something other.
I finished this and I wanted to know as much as I possibly can about this version, so I’m going to go grab my controller and go swinging around.
The whole time I’m sure I’ll be hoping Liss gets to write about this verse again soon so I can soak up even more of this great new world.
Special Thanks to @acferrell1976 for her editorial help.
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